![]() The design of the game allows for players to engage in similar tactical manoeuvres that the Romans themselves used, and the historical authenticity of what goes on is impressive, even if you'll be changing history by winning battles that should have been lost. It’s a real spectacle watching legions of soldiers slowly marching across the battlefield, even as archers behind their ranks pepper the enemy with arrows, and fast-moving cavalry circle around and use their manoeuvrability to come up behind an enemy's exposed flanks. This is very much the kind of strategy game I like to play. The AI tends to be expensive, in terms of the units and soldiers you'll lose in this way, but it's a handy way to skip through overwhelming victories that are quite pointless to fight out. You can pause the action at any point to issue new orders to units, so there's never an overwhelming sense of having to deal with skirmishes on multiple fronts at a time, and it's so very rewarding to spin what would have been a loss in Civilization or Europa Universalis into a victory against a superior force with clever tactical manoeuvres.Īs the game progresses there will be a constant stream of battles, so to keep things streamlined there is the opportunity to skip this RTS segment on any individual battle and have the AI determine the winner. Then, just like in a RTS game, you'll be commanding units to manoeuvre and attack, keeping in mind a unit's strengths and weaknesses, trying to hit enemies from the side or behind, and trying to ensure your own units don't break and flee off the map. In Total War you can get down into the battle and get your hands dirty. ![]() Those games simulate the results of battles, based on the relative strengths of the two forces. When hostile units meet one another on the overworld map - that is when things turn very different, and where Total War differentiates itself from Civilization and Europa Universalis. This all plays out a little like a Civilization game, with less focus on the development of a nation (through scientific discoveries and so on), and more emphasis on the day-to-day concerns of an empire. For the most part, you'll be spending time looking at an overworld map, where you'll build up cities, form armies around generals, engage in diplomacy with dozens of different factions, and direct units around the map to either attack enemies or defend borders. What is relevant is that the game has effortlessly maintained its strategic chops, and boy will this game test your strategic capabilities.įor those that haven't played a Total War game before, you actually get a mix of grand strategy and RTS to deal with, which will mean that both higher strategy and tactical thinking is essential. The aesthetics aren't why people play these games though, and Total War: Rome, though plain, is easy enough on the eyes. Though the battles themselves are large in scale, where dozens of units can be clashing with one another at one time, individual characters lack detail and the battle maps are quite plain. Whether that hesitation has been due to developers having concerns about releasing premium-priced games on the mobile platform or a genuine lack of power to run them, I'm not sure, but I do hope that Total War: Rome puts some of those concerns to rest.Īs a port of one of the earlier Total War games, Total War: Rome shows its age with the visual engine. Paradox Interactive hasn't bothered looking at a mobile Europa Universalis, and until now, SEGA's Total War games on mobile have been mobile titles with little connection to the real franchise. 2K has only released the pared down Civilization Revolution, rather than the 'proper' games in the series. The immediacy of interaction, through touching units and characters to direct them about, has an experiential element that helps strategy games as well, making you feel like an omnipresent commander with a military force at his or her fingertips.įor whatever reason, though, developers and publishers have been reticent to bring their best strategy franchises to the platform. As a platform, the Apple iPad and other tablet devices are perfect for strategy games. ![]()
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